Current Projects

1. Project Title

Analysis of digital media: supporting university-wide online learning via Moodle.

2. Name(s) and Contact Details

Project Leader

Mr Lee Dunn

Dr Beth Dickson

Mr Marc Andrew

Mr John Kerr

Dr Jon Trinder

3. Summary

Previous LTDF proposals have explored the concept of online learning and the process of distance teaching (Hulme, 2012), but we have yet to determine the most cost effective process of local media development i.e. generating the sorts of technical constructs which will best express pedagogical content. We must look to provide staff with sustainable strategies which can be used to integrate Technology Enhanced Learning (TEL) into their teaching practice. This proposal will investigate personalised learning and digital media within our virtual learning environment (Moodle). It will explore the process and costs of online media production to inform the future development of Moodle courses, SPOCS (Small Personalised Online Courses) and MOOCS (Massive Open Online Courses).

We will suggest a transferable framework (across schools) to build capacity for innovative and sustainable integration of digital media within existing and new courses at undergraduate and taught postgraduate level. The project focus will be on the production methods available locally, with emphasis on creating and editing sustainable interactive resources. The initial scope of the project will be within the School of Education, but the output and lessons learned will benefit the wider university, for example, identifying how staff can be supported in the use of TEL to fulfil the ambitions of the distance learning strategy.

The project output will include enhanced teaching resources, best practice case studies and guides on engaging with TEL. This will include approaches to media production and the type of equipment available locally. We recognise that Moodle is more than a repository for presentations and documents. The scope of this project will allow us to identify and illustrate how, when and why our students engage with a variety of content, for example, recorded lectures, social media, augmented realities and audio / visual media.

 

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